Integration Guide
Package name (shown in Xcode): FBxSDK
Swift Package Registry identity: product.ios-sdk
Version: 0.3.1
Platform: iOS 17+
Xcode: 26+
Orientation: Portrait only
Delivery: Swift Package via Swift Package Registry
1) Overview
FBxSDK provides a SwiftUI integration point and a small public API designed for straightforward embedding into an iOS application using:
- A SwiftUI view (
FBxView) that hosts the SDK’s rendering surface - A manager singleton (
FBxManager.shared) that provides configuration + lifecycle control (configure,start,stop,setFrame) and emits events
High-level lifecycle:
- Configure (validates license online)
- Attach view (
FBxView) → SDK prepares and becomes ready - Explicitly start/stop the try-on session
2) Distribution & installation
FBxSDK is distributed via Swift Package Registry.
One-time registry setup and login
Configure the registry scope and login once on your machine :
swift package-registry set --global --scope product https://fittingbox.jfrog.io/artifactory/api/swift/product.swift
swift package-registry login \
--username client-swift-sdk \
--password '<PASSWORD>' \
--no-confirm \
https://fittingbox.jfrog.io/artifactory/api/swift/product.swift
Add package dependency
Add the package to your project using:
- Xcode → File → Add Package Dependencies…
- Package identity:
product.ios-sdk - Version: exact
0.3.1
Notes / Troubleshooting
- After setting the Swift Package Registry scope, it is recommended to restart Xcode, as it may not refresh registry sources until relaunch.
- In the Add Package Dependencies search, even if the full package identity (
product.ios-sdk) is typed in, Xcode can incorrectly show no packages found. Pressing enter usually resolves this issue, as it forces the lookup and the package should appear.
3) App-level requirements & constraints
Camera permission handling
Camera permission is intentionally treated as an application concern, as UX, timing, copy, and fallback flows tend to be product-specific.
The standard iOS camera usage string is expected in the host app’s Info.plist:
NSCameraUsageDescription
If camera permission is not granted, start() fails with a cameraPermissionDenied error.
Portrait mode
FBxSDK is designed for portrait usage only.
4) Integration model
FBxSDK follows a three-phase model: configure/prepare first, then run.
Phase A - Configure (explicit)
Call configure(_:) with FBxConfiguration that contains an apiKey and optional startFrameId :
- Validates the license via network call
- Stores
apiKeyand optionalstartFrameId - Transitions to
.configured(or.configurationFailed)
Phase B - Attach / prepare (automatic)
When FBxView is on-screen and has a non-trivial size:
- The SDK transitions
.configured → .preparing → .ready
Phase C - Run session (explicit)
start()starts the try-on session and renders the camera insideFBxViewstop()stops the session and returns to.ready
5) Public API surface
5.1 FBxView
FBxView is the SwiftUI entry point and rendering container.
- Should be full-screen
- When
start()is called, the camera preview is rendered inside this view
5.2 FBxManager
Singleton access:
FBxManager.shared
Primary methods:
configure(_ configuration: FBxConfiguration)- validates theapiKeyand stores it, also stores an optionalstartFrameId, which will be used as the initial frame when the try-on session starts (async, can throw)start()- starts the try-on session (async, can throw)stop()- stops the try-on session (async, can throw)setFrame(_ id: String)- sets a selected frame by its ID (async, can throw)
Observability:
events- anAsyncStream<FBxEvent>(see below)state- currentFBxState
5.3 FBxConfiguration
FBxConfiguration is a lightweight configuration value passed into FBxManager.shared.configure(_:).
It contains:
apiKey: String- requiredstartFrameId: String?- optional (used as the initial frame when the session starts)
6) State model
FBxState reflects configuration, preparation, and session lifecycle:
unconfigured- no configuration provided yetconfiguring- validating/applying configurationconfigured- configured successfully, no view/session activeconfigurationFailed- configuration failed, must re-configurepreparing- preparing triggered byFBxViewlayout/attachmentready- ready forstart()starting- start requested, session bootstrapping in progressactive- session is active (camera preview visible inFBxView)stopping- stop requested, session shutting down
State transitions are emitted via the event stream.
7) Events
events emits FBxEvent updates and supports multiple concurrent subscribers, including an immediate .stateChanged(currentState) on subscription.
In the current skeleton version, it contains the following two events:
stateChanged(FBxState)frameLoaded(String)
8) Errors
FBxError represents failures that can be thrown by the FBxSDK:
- Configuration
configurationNotSetconfigurationFailedinvalidAPIKeynoInternetConnection
- Lifecycle / ordering
invalidState(String)
- Camera
cameraPermissionDeniedcameraPermissionNotGivencameraError(String)
- Generic
internalError(String)
9) Usage example
import SwiftUI
import FBxSDK
@main
struct FBxSDKTestApp: App {
var body: some Scene {
WindowGroup {
NavigationStack {
ContentView()
}
.task {
do {
try await FBxManager.shared.configure(
FBxConfiguration(apiKey: "123", startFrameId: nil)
)
} catch {
print("configuration failed: \\(error)")
}
}
}
}
}
struct ContentView: View {
@State private var state: FBxState?
var body: some View {
ZStack(alignment: .top) {
FBxView()
.ignoresSafeArea()
VStack(spacing: 16) {
Text("SDK State: \\(state?.description, default: "nil")")
.font(.footnote)
HStack(spacing: 12) {
Button("Start") {
Task {
do { try await FBxManager.shared.start() }
catch { print("start failed: \\(error)") }
}
}
Button("Stop") {
Task {
do { try await FBxManager.shared.stop() }
catch { print("stop failed: \\(error)") }
}
}
}
Button("Set Frame A") {
Task {
do { try await FBxManager.shared.setFrame("A") }
catch { print("setFrame failed: \\(error)") }
}
}
}
.padding()
}
.task {
for await event in FBxManager.shared.events {
switch event {
case .stateChanged(let newState):
state = newState
case .frameLoaded:
break
@unknown default:
break
}
}
}
}
}
10) Operational notes
configure(_:)must complete successfully before starting a sessionstart()requiresstate == .readystop()is to be called when leaving the screen or exiting the experience
start()/stop() can be called repeatedly (e.g. start → stop → start) as long as each start() happens when the SDK is back in .ready state.
11) Integration checklist
- Xcode 26+
- Swift Package Registry scope configured
- Package added
NSCameraUsageDescriptionincluded inInfo.plist- Internet access available
- SDK configured via
configure(_:) - Hosting screen locked to portrait
FBxViewplaced in the UI hierarchy- Application observes
eventsfor UI and troubleshooting - Session controlled via
start()/stop()